

For example, using sugar would now increase spawn delay by 5 ticks. Yeah I believe splitting/obliteration/anvils and whatnot are quite broken on 1.18, I just keep. Additionally, magic damage dealt by the user is.

Enchanting by players has a drastically improved, now having up to 150 level of enchanting which is greater than 30 that was before, 3 factors of whether good, bad or medium extravagant enchantments be given to your weaponry Description: Illagers take increased damage. +Berserk’s Fury++Life Mending++Miner’s Fervor++Occult Aversion++Hell Infusion++Knowledge of the Ages++Icy Thorns++Mounted Strike++Reflective Defenses++Scavenger++Shield Bash++Stable Footing++Tempting++Splitting++Nature Blessing++Rebounding++Endless Quiver++Capturing++Sea Infusion++Bane of Illagers+”Corrupted” Offering significantly stronger effects than any other enchantments, corrupted enchantments often use a portion of the Wielder’s life force as fuel.“Twisted” Enchantments that will have stronger than usual impact, but may not always have a positive impact.“Masterwork” An enchantment that can only be found at higher enchantment levels of 50. It is quite an alternate slab of death metal, far more refreshing that the monotonous shit served up nowadays.

Each is separated by a type or category named as New Enchantments and Curses are added to the game, fifteen (15) to be specific. Cactus and Sugar Cane now have an infinite growth, meaning you may create or find 10 and even bigger wild cactus and wild sugar cane around.
#OBLITERATION APOTHEOSIS MOD#
Mod dependent on Placebo which is just a Library Mod.
